Chaos Phoenix

$ 389.00 *

Chaos Phoenix is an all-in-one solution for fluid dynamics in 3ds Max and Maya. Simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, mist and more.




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Description

Product Description Chaos Phoenix

Chaos Phoenix 5, update 2.2 adds support for Autodesk 3ds Max 2025 and Maya 2025.

  • Includes access to both Phoenix for 3ds Max and Maya

  • Floating license on any computer

  • Includes support

Versatile dynamics simulator that seamlessly integrates with Autodesk 3ds Max, Maya, V-Ray and Corona.

Chaos® Phoenix is capable of a wide range of effects including fire, smoke, liquids, flames, explosions, rigid body simulations, ocean waves, mist and splashes to list just a few. Quick presets and fast setup make it easy to get started, and its powerful simulation engine offers complete control over more complex effects.

Powerful

Chaos Phoenix is an all-in-one solution for fluid dynamics in 3ds Max and Maya. Simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, mist and more.

Artist-friendly

Built for 3D artists who want to create fluid dynamic effects that are fast to set up and easy to control.

Interactive

Preview and render interactively in the viewport. Fine-tune simulations on the fly.

Creative control

Create all types of physically-based fluid effects with fast, smart controls for rendering, retiming and refining simulations.

Smart integration

Phoenix is integrated seamlessly with Autodesk 3ds Max and Maya and optimized to render with V-Ray® and Corona.

Compatibility

Compatible with industry-standard tools and formats such as OpenVDB and Alembic, as well as Krakatoa and thinkingParticles for 3ds Max.

See what’s new

Power up your simulations.

Chaos Phoenix 5, update 2 adds support for Autodesk 3ds Max 2025 and Maya 2025. Packed with powerful new features to give you even more creative control and open up new exciting simulation possibilities. That’s not all — we’ve also made a number of user interface enhancements and implemented significant speed ups, allowing you to get the job done faster and more efficiently — leaving you with more time to unleash your creativity.

Fluid Simulation

Liquids, Splashes & Foam

With Phoenix you can create realistic liquid simulations with splashes and foam directly in 3ds Max and Maya.

Smoke, Fire & Expressions

Create any type of fire and smoke effects with Phoenix’s powerful, adaptive-grid dynamics engine.

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Presets

Create realistic simulations the easy way with our presets. Quickly set up commonly used effects to use out-of-the-box or modify them to fit your needs.

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Interactive Simulations

Fine-tune simulations interactively in the viewport with Phoenix’s GPU-accelerated preview.

Simulations Refinement

Add detail and increase resolution without changing simulation shape or behavior.

Turbulence

Perfect for generating small wisps of smoke and steam.

Mesh & Particles IO

Import & export mesh objects and particles to OpenVDB, Alembic, Krakatoa, XMesh and V-Ray proxy files for 3ds Max, and OpenVDB, Alembic and V-Ray proxy files for Maya.

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Vorticity

Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.

Custom Emission Sources

Use a wide range of emission sources including animated meshes, texture maps, particles and more.

Cascade Simulations

Create a series of simulations that trigger and interact with each other.

Simulation Retiming

Speed up or slow down simulation playback. Perfect for slow motion effects.

Ocean simulations

Easily create ocean surfaces that never repeat using procedural ocean displacement. Preview and render the ocean surface without simulating cache files.

Ocean & Beach Waves

Seamlessly transition from procedural ocean to simulated beach waves.

© Gregory Glezakos
Realistic foam patterns

Create more realistic foam, faster. Easily add variety to the size and look of your patterns.

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Forces

Influence simulations with forces such as wind, spline follow, mesh attraction, and build realistic ocean simulations with Massive Wave Force.

Accurate Viewport Preview

Preview fire, smoke and liquid simulations quickly and accurately in the viewport.

Voxel and Particle Tuners

Change each voxel and particle’s properties during simulation, and use customizable conditions to delete particles.

Zoic Studios © Warner Bros. & DC Entertainment
Simulation Licenses

Use Phoenix simulation licenses to submit jobs over the network to Deadline and Backburner.

Tools

Standalone Simulator
Speed up your simulations with the initial implementation of the Phoenix Standalone Simulator and easily debug your scenes through the Phoenix simscene Node Editor.

Watch video >

Standalone Previewer

Preview *.aur, *.vdb, *.f3d and *.prt cache files without the need to load them into a DCC application such as Autodesk 3ds Max or Maya.

Cache converter

Convert already existing .aur, Field3D or PRT cache sequences to OpenVDB or Aura sequences without simulating.

Additional information

License Variation

Floating license, Subscription

License For

1 PC

Subscription Period

1 Year, 3 Years

Industry

Commercial, Education

Operating System

Windows, macOS

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