Description
Product Description REVision Effects RE:Map
- Re-map images using UV maps for precise texture alignment
- Wrap and distort footage onto 3D models with ease
- Create complex warping effects using custom displacement maps
- Perfect for texture mapping, morphing, and advanced compositing
- Compatible with major editing and VFX software for flexible workflows
RE:Map is a powerful mapping and UV mapping plug-in designed for video and VFX professionals, offering the ability to re-map and distort image sequences with precision. It allows users to transfer images onto different shapes or surfaces by utilizing UV maps, making it perfect for texture mapping, morphing, or wrapping footage around 3D models. RE:Map supports custom displacement maps, giving users the ability to create complex warping effects easily. Compatible with popular editing software, it enhances creativity and flexibility in post-production workflows, making it ideal for advanced compositing and visual effects
RE:Map Features
Use a UV map rendered from a 3D system to easily clean up or replace texture maps in your compositing program for without having to re-render in your 3D system.
RE:Map also allows you to use a photo, and a matching 3D object, and create the texture map you need for your 3D render system.
Includes tools for corner pinning and 2D displacement mapping.
Feature Specs
High quality filtering
High quality filtering of images which includes supersampling, adaptive sharpening and mipmapping. Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.
Replace and rerender
Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions. Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.
Iterate Faster
Combine UV maps and textures in post, without having to re-render in your 3D system.
Inverse UV Mapping
Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV
Corner pinning
Maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).
Displacement mapping
Warps an image with a user-supplied displacement map, using many more options and advanced filtering controls than most other displacement map filters.
Caricature
Ability to take a color image and automatically distort it based on the features for a caricature-like effect.
GPU accelerated
This product is GPU accelerated.
RE:Map for Application
After Effects
Autograph
Baselight
Fusion Studio
HitFilm
Natron
Nuke
Resolve
Scratch
Silhouette
License works with After Effects, Autograph, Baselight, Flame, Fusion Studio, HitFilm, Natron, Nuke, Resolve, Scratch, and Silhouette.
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